Prototyping & usability testing

Research report

Ludovic Delmas
October 14, 2020

Understanding the data gathered during usability testing is a crucial UX skill. 

Once you’ve finished usability testing, it’s time to use those skills to analyze your results so you know how to proceed with your designs. 

Analyzing usability test data is all about going back over the notes and videos from testing to find emergent themes and usability problems. For example, if 5 of 6 participants struggled to complete a task, that’s a significant finding that you’d record and report in your analysis. When putting together your usability test plan and test script, you selected metrics to capture task completion. Use those in your report.

As a reminder, here are the 5 metrics for task completion:

Successful task completion

Critical errors

Non-critical errors

Error-free rate

Time on task

There are several ways to package your usability test report. Depending on the size and importance of the project, some companies will expect you to make a slide deck and present your results. Others want a document that outlines the findings. 

In most cases, if you’re not a researcher, we believe a document of your findings is more than sufficient. A document is faster to create and helps you highlight the most important analytics without wasting time on how best to present the data.

Back to vault

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Back to vault

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What is UX?

2
Getting started

Why is UX important?

3
Getting started

What is the UX process?

4
Getting started

What is design thinking?

5
Getting started

What do UX designers do?

6
Getting started

UX vs UI

7
Getting started

Do UX designers need to know how to code?

8
Getting started

Recommended UX books

9
Getting started

UX university programs: Pros & cons

12
Getting started

UX bootcamps: Pros & cons

13
Getting started

6 brutal truths aspiring UX designers don't want to hear

14
Getting started

Difference Between Graphic Designer vs UX Designer vs UI Designer

15
Getting started

Intro to research & understanding

101
Research & understanding

Finding a problem to solve

102
Research & understanding

SWOT analysis

103
Research & understanding

Competitive analysis

104
Research & understanding

Heuristic evaluation (usability evaluation)

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Research & understanding

Task analysis

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Research & understanding

Stakeholder interview

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Research & understanding

Framing the problem

108
Research & understanding

Research plan

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Research & understanding

Survey

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Research & understanding

User interview

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Research & understanding

Card sorting

112
Research & understanding

Customer journey map

113
Research & understanding

Empathy map

114
Research & understanding

Affinity diagram

115
Research & understanding

Personas

116
Research & understanding

Contextual inquiry

117
Research & understanding

Diary study

120
Research & understanding

Eye tracking

121
Research & understanding

Intro to IA

201
IA & wireframing

Layout + CRAP

203
IA & wireframing

Site map

204
IA & wireframing

Scenarios

205
IA & wireframing

Storyboards

206
IA & wireframing

Low vs high-fidelity

207
IA & wireframing

Sketching

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IA & wireframing

Wireframes

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IA & wireframing

User flows

210
IA & wireframing

Intro to usability testing

301
Prototyping & usability testing

Usability testing plan

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Prototyping & usability testing

Prototypes

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Prototyping & usability testing

Research report

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Prototyping & usability testing

Typography basics

401
Visual design & handoff

Color basics

402
Visual design & handoff

Color accessibility

403
Visual design & handoff

Pixels vs points

404
Visual design & handoff

Layout + 8pt grid system

405
Visual design & handoff

Design system

406
Visual design & handoff

UX writing

408
Visual design & handoff

"Final" usability test

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Visual design & handoff

UX portfolio basics

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UX portfolio

Your portfolio is just another UX project

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UX portfolio

Choosing a site builder for your UX portfolio

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UX portfolio

UX portfolio inspiration

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UX portfolio

5 tips for junior UXers asking for portfolio feedback

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UX portfolio